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Normativa Nova Simulatio (02 Nov 2013)

Normativa general para la comunidad Nova Simulatio

Nuevo parche Napoleonic Wars (06/09/2012)

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5 años 2 meses antes - 5 años 2 meses antes #3205 por WazaMonster
WazaMonster Publicó: Nuevo parche Napoleonic Wars (06/09/2012)
Changelog 1.006

New features:
- Added “Litovskiy Ulanskiy Polk”, Lithuanian Lancer Regiment, to Russia.
- Added new swords for British Musicians and 95th Rifles, Austrian Infantry and Jägers.
- Added new wall scene props for mappers - in desert and wood styles.
- Added more destruction stages for some walls (that are commonly used in custom siege maps) and improved their textures.
- Added new French Officers pants.
- Pioneer earthworks can now be removed by using the shovel in alternate mode (accessible by press X).
- Added the top ten community maps from the mapping contest.
- Released full source code for modders.

General Changes
- Remade all equipment for Russia: Cartridge bags, belts, etc.
- Remade Austrian battle flags.
- Players are now forced to walk when surrendering.
- Improved textures of British and Austrian saddles.

Balance changes
- Reduced the length of the bayonet slightly.
- Increased the length of all cavalry swords.
- Made the readying animation for the upper stab slower.
- Upper stab chamber attacks are now not blockable anymore just like the lower stab.
- People getting bumped by a horse now stay on the ground a bit longer before getting up.
- Removed the damage a rider would receive when his horse dies.
- Horses don’t rear up anymore when hit by a bayonet to their front.
- Reduced the amount of bullets and damage of the Musketoon.

Bug Fixes
- Fixed an exploit that allowed players to spawn objects on the map.
- Fixed an exploit that allowed players to spawn with multiple firearms.
- Fixed an exploit that allowed players to spawn naked.
- Fixed a bug that made upper stabs unblockable when in crouch-mode
- Fixed a bug that when a rocket launcher is picked up whilst someone is using it the player using it would get stuck.
- Fixed small historical errors on Russian uniforms.
- Fixed the mirrored banners above players.
- Fixed stones not spawning near the walls that got destroyed.
- Fixed some upside down texture errors on roofs.
- Fixed some cases where you would not be able to spawn explosion crates.
- Removed riding skill from pioneers.
- Fixed several specular and normal map issues.


Creo que en el tema del balance han metido la gamba en muchas cosas, creo haber leido que el ataque superior de las bayonetas ...¿no se podrá bloquear?, o como reducir el alzance de las bayonetas y AUMENTAR el de las espadas de la caballería . lol
¡Saludos!
Última Edición: 5 años 2 meses antes por WazaMonster.
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5 años 2 meses antes #3209 por Blake
Blake respondió el tema: Re: Nuevo parche Napoleonic Wars (06/09/2012)
Home! Cagada pastoret! Han metido el centollo no la gamba respecto a la chetada de la caballería y la inferioridad del alcance de la bayoneta. Hombres de infanteria y artillería debemos cojer las picas del deluge!!

Ultima Ratio Regum
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5 años 2 meses antes #3210 por ViejaGuardia
ViejaGuardia respondió el tema: Re: Nuevo parche Napoleonic Wars (06/09/2012)
lanceros de jerez rules! :evil:

"La garde meurt mais ne se rend pas"
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5 años 2 meses antes #3211 por antonio92
antonio92 respondió el tema: Re: Nuevo parche Napoleonic Wars (06/09/2012)
el plomo del mosquetazo se les seguira atragantando igual, sea el tipo de recoge-estiercol que sea XDD

-estudios? +licenciado en astrofisica en Borat University -experiencia previa? +3 semanas de practicas en Chak Chak sodomizando Infidels -recomendaciones? +me envia mi tio Aghmed Osama - POR LAS VIRGENES DE ALA OSAMA EL TIRA-HELICOPTEROS???? +el mismo -Bienvenido a nuestra compañia tenga, su Rpg,...
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